AI Insights · Timothy · April 2025
Top 5 Apple Arcade Games on iOS in Poland, Q1 2025
Explore the performance trends of the top 5 Apple Arcade games in Poland for Q1 2025, highlighting downloads, revenue, and active user metrics.
In the first quarter of 2025, the top Apple Arcade games on the iOS platform in Poland showcased diverse performance trends across downloads, revenue, and active user metrics. Here’s a closer look at how these games fared.
Chess - Play & Learn from Chess.com saw a notable peak in weekly revenue, reaching around $13.5K in the first week of January, before experiencing a fluctuation that stabilized around $11.8K by the end of March. Downloads peaked at 7.7K mid-January and gradually decreased, settling at 4.7K by the end of the quarter. The game maintained a strong base of active users, with numbers ranging from 157.8K to 194.5K throughout the period.
Snake.io - Fun Online Snake by Kooapps experienced modest revenue, hovering around $30 to $38 weekly. Downloads saw a decline from 3.4K at the start of January to just over 800 by the end of March. Active users also showed a downward trend, starting at 24.2K and decreasing to 16.8K.
Hill Climb Racing, developed by Fingersoft, had a relatively stable performance in terms of revenue, with a notable peak of $259 in late February. Downloads started at 1.5K and dropped to under 500 by the end of March, while active users saw an increase, ending the quarter at 26.2K.
My Talking Tom from Outfit7 Limited showed varying trends, with revenue peaking at $22 in early February before tapering off. Downloads decreased from 1.5K to 319, and active users fell from 8.3K to 3.9K by the end of the quarter.
Lastly, Fruit Ninja® by Halfbrick Studios experienced a steady revenue, starting at $176 and closing at $31 weekly. Downloads fell from 2.5K to 246, while active users fluctuated, ending at 3.2K.
These insights are sourced from Sensor Tower, which provides further detailed analytics and trends for app performance.